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▲ my123 6 hours ago

It was a planned update since long before. Just a coincidence in timelines.

▲wging 6 hours ago | parent | next [-]

They might've pushed it from beta to stable reactively, but an improvement to startup times was in their beta channel last month: https://store.steampowered.com/news/group/4397053?emclan=103...

▲LollipopYakuza 4 hours ago | parent | prev | next [-]

Good to know. I would have hated if Valve was capable of such optimization in 24h all this time but didn't if it wasn't to answer Epic.

▲hungryhobbit 6 hours ago | parent | prev [-]

They released it like a day or two after Epic right? That is quite a coincidence ...

▲kimixa 4 hours ago | parent | next [-]

From what I can see they actually started pushing the steam update to stable users before the epic tweet. And has been on the beta channel for weeks.

So I wonder if it's the other way round, Epic rushed out the boast because they knew the window that it would be even remotely correct to most users was closing.

▲my123 6 hours ago | parent | prev | next [-]

The CEF update was baking in the public beta channel for around the last 6 weeks.

Epic could have benchmarked their beta client against the Steam beta client which would have shown this.

▲sznio 6 hours ago | parent | prev [-]

If I had a performance improvement ready for release, and my competitor started bragging about being faster, I'd for sure jump at the opportunity to release it sooner.