| ▲ | Retr0id 7 hours ago | |||||||
> the kind iOS 6 had > The room is ray-traced imho, part of the charm of iOS6 was that everything was baked into native-resolution textures. | ||||||||
| ▲ | ramijames 7 hours ago | parent [-] | |||||||
I feel like that was simply a limitation of the hardware at the time. Given modern hardware, I'm willing to bet that people of the 2000s would have made wild stuff. | ||||||||
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