| ▲ | Aidlc: Adaptive workflow steering rules for AI coding agents(github.com) | ||||||||||||||||||||||||||||||||||
| 17 points by pramodbiligiri 6 hours ago | 19 comments | |||||||||||||||||||||||||||||||||||
| ▲ | bessbd 4 hours ago | parent | next [-] | ||||||||||||||||||||||||||||||||||
> 5 phases and 33 stages from initialization through operation > 14 agents: 11 domain experts, 2 reviewers, and an adaptive composer wow, that's a lot of domain experts, I'm convinced | |||||||||||||||||||||||||||||||||||
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| ▲ | daitangio an hour ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||
I prefer https://github.com/Fission-AI/OpenSpec because it works also on brown-field. If you want an unbias-demo, take a look also at https://github.com/daitangio/take-ai-control/tree/demo/nello... branch demo/nello-openspec | |||||||||||||||||||||||||||||||||||
| ▲ | ernsheong 3 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||
I'm not sure that it needs to be this complicated. But yes, I am interested in the problem of hard guardrails between multiple agents, and it is not an easy problem to solve. | |||||||||||||||||||||||||||||||||||
| ▲ | swiftcoder 4 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||
Sounds good in theory, but are there evaluations of whether or not it actually works? | |||||||||||||||||||||||||||||||||||
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| ▲ | imtringued 3 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||
Well, if it was any good we know for sure that they didn't use it to generate their README.MD with it. | |||||||||||||||||||||||||||||||||||
| ▲ | themgt an hour ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||
Would someone tell me how this happened? We were the fucking vanguard of agent DLC in this country. The AWS Bedrock AgentCore was agent DLC to own. Then the other guy came out with an eight-agent team. Were we scared? Hell, no. Because we hit back with a little thing called the Bedrock Managed Agents Cloudtrail Datalake. That’s eight agents and a data lake. For moisture. But you know what happened next? Shut up, I’m telling you what happened—the bastards went to nine domain experts, a reviewer and a composer. Now we’re standing around with our cocks in our hands, selling eight agents and a datalake. Moisture or no, suddenly we’re the chumps. Well, fuck it. We’re going to fourteen agents with eleven domain experts. Sure, we could go to nine domain expert agents next, like the competition. That seems like the logical thing to do. After all, eight worked out pretty well, and nine is the next number after eight. So let’s play it safe. Let’s make a thicker sandbox, add some IOPS and call it the Bedrock9SuperTurbo. Why innovate when we can follow? Oh, I know why: Because we’re a business, that’s why! You think it’s crazy? It is crazy. But I don’t give a shit. From now on, we’re the ones who have the edge in the multi-agent game. Is Devin the best a man can get? Fuck, no. Bedrock AI-DLC is the best a man can get. Here’s the report from Engineering. Someone put it in the bathroom: I want to wipe my ass with it. They don’t tell me what to invent—I tell them. And I’m telling them to stick two more agents in there. I don’t care how. Make the agents so token efficient they’re invisible. Put some on an Alexa. I don’t care if they have to cram the fourteenth agent in perpendicular to the other ones, just do it! | |||||||||||||||||||||||||||||||||||
| ▲ | rmrdeveloper an hour ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||
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| ▲ | redhale 2 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||
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| ▲ | therobots927 an hour ago | parent | prev [-] | ||||||||||||||||||||||||||||||||||
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