| ▲ | Lerc 4 hours ago | |
The two hypotheticals are difficult to answer because any change in process produce a change in result, but in general, I would say the answer to both is yes, perhaps more likely. Diversions are one of the most discouraged things ing game development. The most common advice to a starting developer is "Limit your scope" I think that advice might need some recalibration. If a developer has a neat idea for a thing, they might now be able to explore it and integrate it into a game over a few days instead of pausing the core game for several months so they develop an idea while their money runs out. | ||