Remix.run Logo
▲ gr__or 3 hours ago

An interesting lesson people will learn is that what we, with child-like wonder, believe will be cool, will turn out to just be a Disneyland of propertyhodgepodge which will not make for an interesting game per-se.

But those that will persist through the awkwardness, might find gold. Zelda Four Swords was a banger after all

▲qarl 2 hours ago | parent [-]

Right - you can't let players edit everything. Second Life had that and it was a digital junkyard.

I'm working on a game right now that tries to find a nice balance between player made stuff and gorgeous assets they can't change.

▲tuesdaynight 2 hours ago | parent [-]

>gorgeous assets they can't change.

How are planning to block that? If they can create Zelda MMO, they can modify your game as much as they want as well, right?

▲qarl an hour ago | parent [-]

Oh. Well - if it's an MMO you control what the world may contain via the server. They can add stuff to their local version, sure, but others won't see it unless they want to.

They can create their own world but then they need to get people to migrate to it.