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▲ loufe 3 hours ago

Other comments have mentioned it, even in this thread, but I am fairly certain the biggest change this will bring about (very, very sadly) is games and software from big companies being hosted server-side and streaming in content like some video games now do.

This is the future I always wanted, full control over the hardware and software I "bought" but I think we will end up lamenting our moment of empowerment in one way as the time we lost even more agency in the end.

Personal computing is increasingly under threat by government and big corporations, we all need to be vigilant and fight back.

▲usernomdeguerre an hour ago | parent | next [-]

I agree that they're going to try; however, can they succeed? I do wonder whether AI reverse-engineering could be done even in a case where the only streams you have are video, audio, and input.

Naturally, decompiling a binary would be simpler comparatively, but for models of sufficient capacity it seems the 'simpler/complex' axis has been shrinking.

▲user43928 2 hours ago | parent | prev | next [-]

If AI progress continues on a similar trajectory for even just another six months, we will just be building the games and software ourselves.

When people with no prior experience, including teenagers, can produce a polished game by investing a few hundred hours of their free time to do the creative part, what do we need Ubisoft and co. for?

▲autoexec 2 hours ago | parent | next [-]

> When people with no prior experience, including teenagers, can produce a polished game

There is zero indication that that will ever happen. It takes a lot more to create a polished game like Assassin's Creed than telling a chat bot to "make it fun" while using stolen game assets. It's cute to watch mario run around in call of duty (https://www.dexerto.com/call-of-duty/call-of-duty-fan-create...) but most of the AI mashups people are putting out like that recently are basically unplayable garbage. It's fine, it's mostly for laughs and likes/views anyway, but the idea that people with zero experience in making games are going to be vibe coding games that are worth playing and on par with the best Ubisoft titles is ridiculous

▲user43928 2 hours ago | parent [-]

It's certainly already possible to implement fun games with Opus 5.5 today, with no prior experience.

The idea that this will next year be possible for more polished 3D games with a larger scope is far from ridiculous.

If a community of users get together on Discord to collaborate on a project, I see no reason why this should not work.

▲ 2 hours ago | parent [-]
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▲sashank_1509 2 hours ago | parent | prev | next [-]

This is an opinion that is only plausible if you completely devalue video games as an art form.

Will you prompt the movies you want instead of watching a movie made by someone else? Will you prompt the novel you want to read? It’s nonsensical in other art form, it’s nonsensical in video games too unless you go for the lowest common denominator friendship or similar.

▲dumbmrblah 2 hours ago | parent | next [-]

It’s nonsensical that anybody would not want a bespoke chair. IKEA is just a fad.

If it’s functional, good enough, and the price is right people will prompt generate games and share them with or without the gate keeping game industry.

There’s a lot more to this world than software developers.

▲bathtub365 an hour ago | parent | next [-]

What is the gatekeeping in the games industry?

Quality free game engines have been available for years. Being a game developer has gotten so accessible that the market is completely jammed with titles and discoverability is very difficult.

I get the feeling from your post that you feel “ability to write code” was something put in place by “gatekeepers” but not only is that not what “gatekeepers” means, but software developers make up a small part of a game’s production team.

▲sashank_1509 an hour ago | parent | prev [-]

Yes, games are not furniture. I have no idea wtf if a game is functional even means?

▲user43928 2 hours ago | parent | prev [-]

Hardly. I argued that we could see a shift to such art being produced by individuals or small teams rather than large commercial studios.

▲StilesCrisis 2 hours ago | parent | prev | next [-]

The AI in these examples is mashing up existing IPs: the models, textures, animations and sounds are all pulled from other games. They're not made from scratch.

If you consider that "producing a polished game" then I can produce a polished game with a DVD burner and a Steam account.

▲yoyohello13 2 hours ago | parent | prev | next [-]

Making games is extremely hard. The programming is the easiest part. Your comment really undersells how difficult making a good game is.

▲iagooar 2 hours ago | parent | prev | next [-]

My kids less than 10yo both, each have already created their first video game through prompting. It is actually pretty amazing to watch them explore their creativity - and how they interact with AI is fun too. The younger one always starts with "Dear AI, I want you to..."

▲thejazzman 2 hours ago | parent | prev [-]

Kids already grew up playing lofi Roblox so this seems like the obvious future. There’s already so many free games on the App Store and web

▲autoexec 2 hours ago | parent [-]

Most of the free games on the app store and web are complete garbage. I haven't visited the Roblox child casino personally, but what I've seen of the games there were trash-tier too.

▲iagooar 2 hours ago | parent | prev | next [-]

If the progression of AI continues, we might actually have LLMs re-create games from scratch just through watching them. They can already createe pretty accurate games from memory, imagine what happens if they get 10x as intelligent and capable.

It's exciting and kind of scary.

▲ 2 hours ago | parent [-]
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▲password54321 2 hours ago | parent | prev | next [-]

Games were getting cracked anyway, it doesn't make much difference financially. A lot of games have online content as well which you can't access through this.

▲felixgallo 2 hours ago | parent | prev | next [-]

The speed of light and the state of the internet doesn't permit many games to be effectively streamed; even great systems like Nvidia's, optimized to within an inch of their lives, feel laggy and weird for a large chunk of users.

It is more likely that we will see a cambrian explosion of games that obviates the need for big company games in the first place. Big gaming companies are big because they need lots of developers, producers, artists, QA, and management and executive suites to manage those. You can even today get code, assets and QA for a tiny fraction of the price you have to pay humans, and that will apparently only get 'worse' for humans over time. It's going to be a very intriguing next few decades.

▲loufe 2 hours ago | parent | next [-]

I would argue this actually pushes up the desire for such games. We'll be inundated with games at decent/good games, and our standards will adjust. Maybe something an imperfect analogy would be watching a decent tv series at home but going to the movie theatre for a Dennis Villeneuve movie.

▲glimshe 2 hours ago | parent | prev [-]

Wr the streaming, totally agree. People already complain about the latency from wireless keyboards and the "low" 60fps at 4K. Streaming can't match local quality/latency, especially over wifi which is what almost everybody has.

▲nullify88 2 hours ago | parent | prev | next [-]

I think the large studios who have the willingness and resources to do that are also willing to contribute to the ongoing enshittification of our digital experiences. I think small indie studios will continue to flourish.

▲hallgrim 2 hours ago | parent [-]

Really? How? Marketing became impossible because of you show your work before it launches, and gets popular enough, script kiddies might use AI to clone it (poorly) and put it on the store before you can even finish the game. Demos are becoming dangerous too because of decompilation. I don’t know, man!

▲dyauspitr 3 hours ago | parent | prev [-]

> This is the future I always wanted

Why would this be the future you want?

▲aero-glide2 3 hours ago | parent [-]

Future is referring to the title.