| ▲ | 1718627440 2 hours ago | |
Because C is fundamentally defined for an abstract machine. People just ignoring portability and writing machine-specific code reek after actually not understanding other fundamental properties of C and are as such prune to writing a lot of undefined behaviour. C is fundamentally abstract from the machine and ignoring that will bring you in all kind of nasty situations, even if the code happens to run fine, because the compiler translated it accidentally in the naive way you expected it to. Of course there are also the people who know what C is and make explicit choices about the compiler and the platform. But then they are often explicit about that and say that they are NOT writing C, but e.g. gnu11 on arm64. Then you also know that you can't just change the compiler and platform and happen to be fine. | ||
| ▲ | flohofwoe 2 hours ago | parent [-] | |
> Because C is fundamentally defined for an abstract machine. This is more like a guideline than actual rule ;) (e.g. the C standard is also full of implementation defined behaviour, and that's fine). Instead of obsessing over theoretical C standard details, people should build their code with "-Wall -Wextra" (that's the absolute minimum), maybe -pedantic (which however disables a lot of useful non-standard extensions that are accepted by most popular compilers), run the code through a static analyzer, and test with ASAN, UBSAN and TSAN (and nowadays, also let an LLM do a bug scan over the code). When all those things are clean, the code is in pretty good shape and will most likely survive porting to a new target platform or compiler. UBSAN is also pragmatic enough to focus on the 'important' UB, and ignore the 'irrelevant' types of UB. | ||