Remix.run Logo
▲ Game of Life – But Multiplayer, Hypermedia and Python(stario.dev)
22 points by bobowski a day ago | 9 comments
▲io84 2 hours ago | parent | next [-]

Nice. The five-tile paint cursor is an excellent design choice, much easier than the single-tile default you get on apps like Golly etc.

What’s the Hypermedia reference? On mobile your About button is unclickable.

▲bobowski an hour ago | parent | next [-]

App is written in Stario + datastar (realtime hypermedia) Fairly cool poc of what’s possible and extreamly simple

▲bobowski an hour ago | parent | prev [-]

Just Explaining the controls - you probably figured it out already :P

▲fisher-brett 2 hours ago | parent | prev | next [-]

My browser froze up so fast when I visited your page. Had to restart my machine.

▲bobowski an hour ago | parent [-]

Oh, no! That was not my intention. Any better after restart?

If you can hint at what I should try to fix I’ll look int it

▲TZubiri 2 hours ago | parent | prev [-]

How crazy that I started working on something similar a week ago.

Question, why does clicking on a single tile cause a cross on a 3x3 to be inputted? (results in that star thing that ends with 4 blinkers) Was this a conscious decision? Or just the result of a vibecoding

▲bobowski an hour ago | parent [-]

Trial and error. Single cell was kind of dull and did not really produce enough „chaos”

▲zahlman an hour ago | parent [-]

It'd be nice to have a few different options of 3x3 blocks to lay down. In particular, being able to set up a stream of gliders easily.

▲bobowski an hour ago | parent [-]

I can loop into that :) Just got to find some spare time to sit to it. Tomorrow's Friday so maybe instead of deploying to prod at work I'll just add this one :D