| ▲ | Game of Life – But Multiplayer, Hypermedia and Python(stario.dev) |
| 22 points by bobowski a day ago | 9 comments |
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| ▲ | io84 2 hours ago | parent | next [-] |
| Nice. The five-tile paint cursor is an excellent design choice, much easier than the single-tile default you get on apps like Golly etc. What’s the Hypermedia reference? On mobile your About button is unclickable. |
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| ▲ | bobowski an hour ago | parent | next [-] | | App is written in Stario + datastar (realtime hypermedia)
Fairly cool poc of what’s possible and extreamly simple | |
| ▲ | bobowski an hour ago | parent | prev [-] | | Just Explaining the controls - you probably figured it out already :P |
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| ▲ | fisher-brett 2 hours ago | parent | prev | next [-] |
| My browser froze up so fast when I visited your page. Had to restart my machine. |
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| ▲ | bobowski an hour ago | parent [-] | | Oh, no!
That was not my intention.
Any better after restart? If you can hint at what I should try to fix I’ll look int it |
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| ▲ | TZubiri 2 hours ago | parent | prev [-] |
| How crazy that I started working on something similar a week ago. Question, why does clicking on a single tile cause a cross on a 3x3 to be inputted? (results in that star thing that ends with 4 blinkers) Was this a conscious decision? Or just the result of a vibecoding |
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| ▲ | bobowski an hour ago | parent [-] | | Trial and error. Single cell was kind of dull and did not really produce enough „chaos” | | |
| ▲ | zahlman an hour ago | parent [-] | | It'd be nice to have a few different options of 3x3 blocks to lay down. In particular, being able to set up a stream of gliders easily. | | |
| ▲ | bobowski an hour ago | parent [-] | | I can loop into that :)
Just got to find some spare time to sit to it. Tomorrow's Friday so maybe instead of deploying to prod at work I'll just add this one :D |
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