| ▲ | lukevp 3 hours ago | |||||||
Doom isn’t 3d, it’s raycasted 2.5d. It’s a completely separate type of rendering that has nothing in common with real 3d. | ||||||||
| ▲ | amiga386 14 minutes ago | parent | next [-] | |||||||
Most people would call DOOM a 3D game. Its popularity spelt the end of 2D games which is why people bring it up. It doesn't matter that it's raycast with billboard sprites, it was first-person-perspective with pixel-perfect lit texture-mapped wall and floor rendering with lifts and stairs. 3D enough. | ||||||||
| ▲ | RunSet 30 minutes ago | parent | prev | next [-] | |||||||
Quake released the day before Super Mario 64. Those 48 hours were likely the peak of video gaming. Certainly they have yet to be equaled. | ||||||||
| ▲ | lostlogin an hour ago | parent | prev | next [-] | |||||||
As a Marathon fanatic, it killed me that the game didn’t get more love. I recall watching a Doom game and someone shot a rocket at a player above them. The path of the rocket was bizarre and being baffled that this was ‘good’. It was a fun era to live through as the progress was so quick. | ||||||||
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| ▲ | em3rgent0rdr an hour ago | parent | prev [-] | |||||||
Hey, Mario 64 isn't "real 3d". It is just a projection of 3d coordinates to 2d triangles on a 2d screen. | ||||||||
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