| ▲ | Narishma 5 hours ago | |||||||||||||
But we're talking about AI generated code here, it shouldn't have any difficulty supporting the older API if it has the necessary features. For PS2 games I think GL 2.1 (or GL ES 2.0 or WebGL 1 which are all more or less the same thing) is largely sufficient. | ||||||||||||||
| ▲ | pjmlp 4 hours ago | parent [-] | |||||||||||||
Yeah, but I am speaking about what the hardware can do, also I don't see why target WebGL 1.0 in the days of WebGPU, WebGL 2.0 yes, because WebGPU isn't yet widely available. Now, OpenGL ES 2.0 isn't OpenGL 2.0, this is the trap of those that think OpenGL is the same everywhere. Also OpenGL 3.3 is from 2010, whereas OpenGL 2.1 was designed for 2006 hardware, how back you want to get? | ||||||||||||||
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