| ▲ | slightlygrilled an hour ago | |
I have actually been working on this! With modern tooling, libraries and such, many of supcoms old technical issues can be address. (plus it now works on linux and mac!) I think I'm close to a like for like version. And of course the performance its leaps and bounds beyond what supcom could do, in the replies a few down, you can see a 64,000 unit air fight, and I'm pretty sure i can get that going at 60fps plus! and end game vs the ai, is still 4x realtime, well beyond what supcom could do. and of course higher player v player battles https://forum.faforever.com/topic/10451/supcom-moho-engine-r... | ||