| ▲ | jakobnissen 2 hours ago |
| This is completely infeasible. A C compiler makes so many assumptions that UB does not occur that every program, even well functioning ones, would emit walls of warnings.
Also, these warnings can't be silenced. Consider the integer division case: Should the warning be emitted every time division by zero is encountered at runtime? In that case, C would be much, much slower. Or should the compiler emit the warning whenever it can't prove at compile time that the divisor is not zero? In that case, you would get tonnes of situations where you can't fix the issue because you can't prove to the compiler it's not zero.
Division by zero is a easy case. It gets much harder to emit warnings for aliasing assumptions, for example. |
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| ▲ | vbezhenar an hour ago | parent | next [-] |
| The compiler should emit a warning at compilation time, when it decided to replace the conditional with single branch, throwing away the condition itself and the second branch. If I wrote some code, I expect it to be present in the binary. I don't just write code to be removed by the compiler. If that expectation was wrong, compiler should inform me about that. |
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| ▲ | quietbritishjim 36 minutes ago | parent | next [-] | | How about if the compiler translates a pointer deference into a read of that memory address? That is potential undefined behaviour that has been "optimised" into something simpler than a safe operation (tracking all memory allocations and checking if the pointer is correctly pointing into one of them). So every pointer deference would also generate a warning (except perhaps where the compiler can prove from local information that it's safe). It is definitely a hopeless path. | |
| ▲ | flohofwoe 38 minutes ago | parent | prev | next [-] | | > If I wrote some code, I expect it to be present in the binary. That's oversimplified. If after inlining and constant folding an if-condition turns out to be always true or false I would definitely expect that the compiler removes the dead branch. This type of optimization is the base for the fabled "zero-cost-abstraction" (which isn't only a C++ thing, C code depends on it just as much), and removing those optimization would seriously tank peformance in any non-trivial codebase. | |
| ▲ | cesarb an hour ago | parent | prev [-] | | > If I wrote some code, I expect it to be present in the binary. I don't just write code to be removed by the compiler. It's very common to write code in templates or inline functions expecting the compiler to remove it if it's not relevant on the calling site. That's part of what makes "zero cost abstractions" have zero cost at runtime. For instance, I have a SIMD routine with extra code to process the tail (leftover elements smaller than the native vector size). When the compiler can prove that the size of the input will always be a multiple of the vector size (which is very common for my use cases), it will completely remove that tail handling code. | | |
| ▲ | vbezhenar 24 minutes ago | parent [-] | | They you'll see that warning and mark your extra code to remove that warning, because you're aware that it's subject to potential elimination. |
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| ▲ | bigstrat2003 an hour ago | parent | prev [-] |
| > A C compiler makes so many assumptions that UB does not occur that every program, even well functioning ones, would emit walls of warnings. The problem here is that the C compiler ever assumes that UB doesn't happen. That is empirically very much not the case, therefore the compiler should never be allowed to assume a lack of UB unless it can somehow prove that to be true. I honestly don't really care how many optimizations that would break; correctness is king. Software that goes fast is only worthwhile if it works correctly. |
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| ▲ | dgrunwald 19 minutes ago | parent [-] | | > I honestly don't really care how many optimizations that would break; correctness is king. It's approximately all optimizations.
Good news: there's already a compiler option that does exactly what you want: -O0.
It's even enabled by default (unless overridden by another -O switch)! | | |
| ▲ | ahartmetz 8 minutes ago | parent [-] | | -O0 code also omits a lot of "Don't be very stupid about it" optimizations, it's not a realistic option for much production code. |
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