| ▲ | soltanov 5 hours ago | |
Bevy has great ergonomics until a point release drops. You end up maintaining engine migrations instead of shipping gameplay. | ||
| ▲ | jordand 2 minutes ago | parent | next [-] | |
The breaking Rendering changes have always been the big challenge, especially with external plugins that need time to migrate too. They're starting to get less disruptive over this past year. | ||
| ▲ | pie_flavor 4 hours ago | parent | prev [-] | |
You could probably point claude at these release notes and have it need no further instructions. | ||