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▲ msandin 5 hours ago

https://github.com/ThierryBerger/bevy_awesome_prod

I'd probably mention Tiny Glade (Bevy ECS only) and Polders specifically.

▲Rohansi 4 hours ago | parent | next [-]

Tiny Glade is probably the most successful/well-known one but it's not really a game and it's most impressive feature (renderer) is not Bevy's.

▲msandin 4 hours ago | parent | next [-]

While I don't disagree with the toy/game distinction I also think the lines are blurry enough that I'd place the former as a subset of the latter.

They are sold in the same places, run on the same hardware, use the same conventions and interactions, fill the same place in our lives, and are discussed in the same places. A lot of "proper" games also have digital toy modes: Minecraft and various sim games come to mind, but there are many. Insisting that they are completely distinct things seems mostly silly TBH. Almost everyone in the world would recognize Tiny Glade and its ilk as a kind of "computer/video game".

▲simonw 4 hours ago | parent | prev [-]

Tiny Glade is absolutely a game - it's a "cozy" building game, that's a whole genre.

It even landed a nomination in the 2025 BAFTA Game Awards.

▲ai_critic an hour ago | parent | prev [-]

Tiny Glade is great, and it looks like Tunnet is on there too.