| ▲ | Dwedit 5 hours ago | |||||||||||||
Detouring can be done for already detoured functions. Just look at Steam Overlay vs other systems that hook into Direct3D, they can coexist. | ||||||||||||||
| ▲ | drdexebtjl 2 hours ago | parent [-] | |||||||||||||
Any idea of how that's done? In particular, how do multiple systems synchronize the installation of their hooks? I've made my own hooking library that lets multiple plug-ins hook the same function, but it only works decently because it has this central library synchronizing access. | ||||||||||||||
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