| ▲ | simonw 3 hours ago | |||||||
This is SVG, but recent Anthropic models have got extremely good at other forms of visual data. Here's a Blender model I had Claude Opus 5.5 create: https://tools.simonwillison.net/blender-viewer?url=https%3A%... And here's some animated pixel art by Opus 5.5: https://tools.simonwillison.net/kakapo-party And some Monkey Island style music (Opus can compose music too): https://tools.simonwillison.net/scrimshaw-jukebox Anthropic's models do all of this by outputting code. GPT-6 Astra has similar capabilities - I got this Blender model using that: https://tools.simonwillison.net/blender-viewer?url=https%3A%... | ||||||||
| ▲ | noduerme an hour ago | parent | next [-] | |||||||
Pardon, I have a lot of questions about that Scrimshaw music text format. It's clever. Did you invent it, and is it specifically intended to be written to by LLMs? Is the editor/player LLM-coded as well, and was this its recommendation for a format that would be easy for LLMs to write? I'm wondering why this instead of say, asking it to write a .MOD file. | ||||||||
| ▲ | khanan 4 minutes ago | parent | prev | next [-] | |||||||
the "monkey island"-musc makes me so sad. why would anyone make an AI do this when it took such craft. i hope you all die :'( | ||||||||
| ▲ | lastdong 2 hours ago | parent | prev | next [-] | |||||||
This is great! Love the pixel art and tunes. | ||||||||
| ▲ | jansan 3 hours ago | parent | prev | next [-] | |||||||
They are really good at generating artifacts, which are windows within the replies containing all kind of visualization, often interactive. They are still not great at SVG. I just asked Opus and Fable to add a background to an SVG and the results were, well, not great. | ||||||||
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| ▲ | hazelnut 3 hours ago | parent | prev [-] | |||||||
Tried it with GPT-6 Astra with Ultra but the outcome was underwhelming with Blender. Maybe it was my prompting ¯\_(ツ)_/¯ | ||||||||