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▲ ashleyn 2 hours ago

Does this not encourage proprietary vendors to just make everything cloud only with subscription? Including games? In the CFO's office, that's a win-win: increased revenue and security of the code.

At some point, boycott will be consumers' only viable move. Legislation is urgently needed here imo.

▲63stack 5 minutes ago | parent | next [-]

The latency is crap for anything that requires real time input, the increased revenue will be taken by the cloud vendors, more developers will shift to indie development. Win win win.

▲threetonesun 2 hours ago | parent | prev | next [-]

I would bet most PlayStation owners play online games and subscribe to PlayStation+ so I don't think you're describing a future state here so much as the current one.

▲ashleyn an hour ago | parent [-]

Are those online purchases or streamed games "Geforce Now" style? My comment refers to the latter.

Online purchases in some fashion are delivered to you and put on your hard disk. You can in theory preserve the game or reverse engineer it when its constituent parts have to be delivered to you.

▲akmarinov an hour ago | parent [-]

Thankfully AI is killing that business in another manner - by raising GPU (and end user subscription) prices absurdly high

▲evanjrowley an hour ago | parent | prev | next [-]

The incentive was there before and this latest development serves confirmation bias.

▲ 2 hours ago | parent | prev [-]
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