| ▲ | Shaders, WebGPU Components for React, Vue, Svelte, Solid, JavaScript and Framer(github.com) | ||||||||||||||||
| 18 points by jinqueeny 3 hours ago | 6 comments | |||||||||||||||||
| ▲ | tommica 2 hours ago | parent | next [-] | ||||||||||||||||
20 years ago front-end devs really took that "front-end is not real programming" statement personally... All of this could have been avoided had we just gotten a "good job" and a pat on the back when we showed our jquery scripts! Jokes aside, looks impressive! | |||||||||||||||||
| ▲ | bschwindHN 33 minutes ago | parent | prev | next [-] | ||||||||||||||||
I do love shaders, but not on my web pages where I usually just want to read some text. Sites with these things inevitably turn into a massive jank fest unless you're running the latest supercomputer, and even then that can sometimes not be enough. | |||||||||||||||||
| ▲ | popalchemist 3 hours ago | parent | prev | next [-] | ||||||||||||||||
It's unclear where the boundary is between the open source repo and the paid product. Which is which and can the repo be used without the product? | |||||||||||||||||
| ▲ | mavbo 2 hours ago | parent | prev [-] | ||||||||||||||||
The overuse of abstract decorative shaders is a great example of where LLMs work well to implement a previously niche and inaccessible form of programming where the results can be imperfect yet good enough and then easily fine-tuned with dials by a non-expert. These are the new signature of an LLM generated SaaS product landing page, bonus points for the visualization subtly changing based on your mouse position. | |||||||||||||||||
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