| ▲ | opan an hour ago | |
Reminds me of Dwarf Fortress. I hear the individual teeth are simulated so they can be lost in a fight and such. | ||
| ▲ | db48x an hour ago | parent [-] | |
Yes, except the DF doesn’t compute shadows for all the teeth. Or texture map them, or use a shader to make them look wet and shiny. Still, if they get knocked out during a fight then your dwarves have to carry them individually to the gravesite afterwards, so it’s not like you should automatically imitate DF when you write your own game. | ||