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▲ dragontamer an hour ago

I'm also a Poker player and the way Poker AIs solved this problem was by making the best estimate of the Nash Equalibrium and playing around it.

No human can possibly keep up with all the possibilities or combinations that are accounted for.

Games of incomplete information have been IMO soft-solved as of.... Maybe 5 years ago? As in, stronger than any human can possibly reach (ie: massive GB-sized matricies accounting for all information iterated over millions of iterations of "he thinks that I think that he thinks that I think that....")

It's not a true Nash Equalibrium, which remains outside of the realm of even computers to compute. But a computer can always reach a closer / better estimate of any Nash Equalibrium, which covers all games of incomplete information.

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For Poker, it turns out that a few types of bet sizes (3x pot, 1.5x pot, pot, half pot, quarter pot) covered enough betting patterns to reach superhuman.

And frankly, MtG is simpler than the bluffing game in Poker. Like MtG has bluffs but it's no where close to Pokers level.

There's no crazy deep game for Red Deck Wins vs Control. The game basically plays itself out (Red tries to win before Control comes online. Control tries to stall before Red Deck Wins). There are some games with complex board states but they're largely a game of bluffing + card counting (opponent holds 4 cards, two of which were since the start of game and 2 were top decked in the last two turns. He at best has only planned for 2 responses or got lucky with the other two newest cards. Do I have a play that beats two cards yet?)