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▲ gavinlilly 4 hours ago

I wonder how capable current AIs are with the "silent defense" variant of Stratego [1]? The article states the high level of uncertainty presents a challenge. With silent defense the uncertainty is even higher.

[1] https://www.hasbro.com/common/instruct/Stratego.PDF "When an attack is made, the attacker is the only player who has to declare the number of his or her piece. The defender does not reveal the number of his or her piece, but resolves the attack by removing whatever piece has a lower number from the gameboard. Players keep their own captured pieces. Exception: when a Scout attacks, the defender must reveal the number of his or her piece.

▲janzer 4 hours ago | parent [-]

As a kid, a friend of mine had "Electronic Stratego"[1], the biggest gameplay change was that you could carry out fights without revealing the strength of either piece to the other side. I found this made for a much more interesting game and we had quite a bit of fun playing it.

1. https://boardgamegeek.com/boardgame/3513/electronic-stratego (We generally banned the use of the 'probing' feature)