| ▲ | Show HN: Pyxel – A Python retro game engine with built-in art and sound editors(github.com) | |||||||||||||
| 42 points by kitao a day ago | 4 comments | ||||||||||||||
Hi HN, I'm the creator of Pyxel, a free, MIT-licensed retro game engine for Python. I've been developing it since 2018, and it recently passed 18,000 stars on GitHub. Pyxel includes pixel art, tilemap, sound, and music editors, so you can create a game's visuals and audio as well as write its code in Python. The engine itself is implemented in Rust. Games run on Windows, macOS, Linux, and the web, as well as supported Linux-based retro handhelds. You can share a URL to launch a Pyxel game hosted on GitHub directly in a browser. You can also create games entirely in your browser with Pyxel Code Maker, or write chiptunes in Pyxel MML Studio. See what people have made with Pyxel: https://kitao.github.io/pyxel-user-examples/ Try Code Maker: https://kitao.github.io/pyxel/web/code-maker/ I'm happy to answer questions about the engine and its implementation. | ||||||||||||||
| ▲ | gregkb 10 hours ago | parent | next [-] | |||||||||||||
had such a great time with Pyxel! was great fun to recreate some of the demo scene effects from my childhood. easy to setup and get coding and make some pixels "move" quickly. it has some inherit limitations (eg. how colours and bitmaps are organised) which gives you some satisfying challenges. just enough to satisfy your 8-16bits assembly nostalgia. maybe I should go back add a few more parts to my demo: https://github.com/greg76/megademo | ||||||||||||||
| ▲ | krapp 21 hours ago | parent | prev [-] | |||||||||||||
It looks cool. I have two questions. 1) What's your AI policy? 2) How is this different from PyGame? | ||||||||||||||
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