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▲ CamperBob2 an hour ago

An example I like to use is: compare the quality and scope of games released with a brand-new console to the ones released for that console towards the end of its life, when everyone has learned how to take advantage of whatever weird, wacky hardware Sony invented for that console generation.

There is still a lot we don't know about how to get the most out of existing LLM components from a speed or cognitive-performance perspective. People could easily spend the next decade studying and refining what's been built so far, even if no new, original approaches ever arrive.