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▲ MaxBarraclough an hour ago

That has a similar problem to the article, it's trying to fit far too much into too small a format.

What you've written mostly makes sense to someone who already has a solid understanding of SIMD and of C++ (although I can't say I follow all of it), but the target audience is people who don't. For them, each point needs a much lengthier explanation.

▲glouwbug an hour ago | parent [-]

Likely the best tip would to `objdump -d` and inspect the assembly then checking performance counters. Prepending (__attribute__((used)) will allow you to inspect your functions.

A quick restrict example:

    #define fn __attribute__((used))

    fn void copy1(int* to, const int* from, const int size)
    {
        for(int i = 0; i < size; i++)
            to[i] = from[i];
    }

    fn void copy2(int* to, const int* from)
    {   
        constexpr int size = 1024;
        for(int i = 0; i < size; i++) 
            to[i] = from[i];
    }

    fn void copy3(int* restrict to, const int* restrict from)
    {
        constexpr int size = 1024;
        for(int i = 0; i < size; i++) 
            to[i] = from[i];
    }

    gcc test.c -c -O3 && objdump -d ./test.o
copy1 is 52 lines, copy2 is 28 lines, copy3 is 2 lines (just a call to memcpy).

This is a good starting point for self teaching. The impact of your TLB, L1, and overall instruction count (with IPC) can further be measured with `./perf stat -d -d -d ./a.out`. If you want a quick rule of thumb, no instructions are fast instructions.