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▲ dylanhouli 4 hours ago

Cool idea but as some others have said the website was running quite slow for me. I noticed it at first when hovering over the 'enter' button (so before even loading the pond) because the hover animation on the button kicked in really late feeling.

Then actually entering took a few seconds and it was quite laggy looking at all the fish.

Once those things are fixed I think the idea is neat. It would be cool to be able to interact with the pond in some way (click lily pads, drop food in the water, click the water to make it splash) but that might not be what you're going for with this

▲hxii 26 minutes ago | parent [-]

Thank you for the feedback!

During my work on it I’ve been testing it on both my Linux box as well as my MacBook and haven’t encountered lag. I’m not meaning to say “it works on my machine” by this, but simply that I couldn’t have caught this before.

I will definitely address the lag issue, and find a more “graceful” way for koi to enter and leave the pond.

About interactivity – I was thinking about this both during the development as well as just when I had the idea and the intention was always to not have any, simply because in my own experience we are always doing “something”, and this was a way to get a little bit of the opposite – to do nothing.

But I can see how some micro-interactions could be useful. A sort of a “popping bubblewrap” action.