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▲ pavel_lishin a day ago

I bet my experience would have been better if I were playing with people I knew, but the one time I played it, I didn't have a great time. (Yes, of course I was betrayed and stabbed in the back by another player; but that was expected! And as the one newbie who didn't know anyone, I knew my time was numbered.)

I think I mostly hated the map; it was difficult to read, and I made at least two mistakes because the regions in the center were tiny and hard to parse out for me.

But... also, this sort of thing just doesn't appeal to me. I really like Secret Hitler, but otherwise, the social-deduction style of game doesn't appeal to me. But I'm very glad that this game exists, and that people are way into it.

▲spencerflem a day ago | parent [-]

I can’t play it with people I know, after genuinely upsetting some friends in a backstab. With strangers meeting only for the game it feels a lot more expected and less personal

▲2muchcoffeeman a day ago | parent [-]

Finding a good group is hard. Too many board gamers don’t realise that these are _games_.

▲vintermann 18 hours ago | parent | next [-]

Political games - meaning, games with more than two players where you have wide discretion to help or hinder specific opponents - naturally bleed into real life. To have a loyal friend in these games who lets you win at their own expense, is a good strategy - you'll simply win a lot more games that way. Grudges carrying over from one game to the next becomes a natural part of play too - what else could dictate who you let win, if you end up in a kingmaker situation?

Politics has a habit of infecting everything. If you are determined enough to win, even games like Monopoly or Catan with relativelt modest political elements degenerate towards Diplomacy (or Nash's "So long sucker"). That's why in modern game design, designers try to limit the scope for politics to the absolute minimum, so that any game can be enjoyed in isolation without a metagame of grudges and off-table alliances.

▲2muchcoffeeman 7 hours ago | parent | next [-]

This is a reflection of those people.

My core group will backstab each other gleefully and when the game is over, that’s it. We’re done. Because none of this is real. We wouldn’t even help each other if we played with other people. We’re all trying to win.

Although I suppose you’re right. If I played with two people, and the role of one of them is simply to help the others game, I’d never play with them.

▲pavel_lishin 14 hours ago | parent | prev | next [-]

> To have a loyal friend in these games who lets you win at their own expense, is a good strategy - you'll simply win a lot more games that way.

I think that's only true if your goal is to win. I play board games to have fun with friends and family, and winning every time - especially because someone else hands you a win - is no fun at all.

▲vintermann 14 hours ago | parent [-]

I agree! But that's also why I agree with modern game designers and prefer games where politics is minimized.

▲torginus 17 hours ago | parent | prev [-]

This hasn't really been my experience. We constantly used to gang up on a guy who was super good at this. Also he was an expert at tricking people into doing his bidding.

He really wasn't like that IRL.

Couples/brothers murdering each other is a common theme though.

Also, I remember I used to care way too much about nerd stuff like this. Nowadays I can't find the headspace, real life just kept creeping in.

▲ViscountPenguin a day ago | parent | prev | next [-]

It just depends on the person I think, nothing inherently wrong with the fact that some people take it a bit personally, just don't invite them back. Personally I love root, but there are definitely people who are a little sensitive to play it with; it really has to be the type of friend who can see the humour in a good backstab.

▲2muchcoffeeman 19 hours ago | parent [-]

People like what they like.

But when you play a game and it turns out you don’t like it, you need to do your best not to bring it down for everyone. I don’t even mean you can’t criticise the game. Go for it. But find ways to have fun. I like thinking up outlandish strategies and trying to make it work.

No one needs 2 plus hours of their lives ruined because someone threw a hissy fit over a game which has no real life consequences. It’s probably not healthy if you can’t distinguish fact from fiction either.

▲torginus 17 hours ago | parent | prev [-]

> Too many board gamers don’t realise that these are _games_.

These are the best kinds of games. Super entertaining and stuff you can walk away from.

Unlike for example, office politics.