| ▲ | al_borland 2 hours ago | |
Filebot used to be open source. I bought it on the AppStore, it was a way to support development and I figured it would give me easier updates that would just happen in the background. When Apple moved to ARM, the App Store version lagged behind. An ARM version was available, but not in the App Store. I assume this is because that ARM version was a separate download instead of being a universal app, and the x86 app would run on everything (for now). The app is no longer open source, and is paid. To get the ARM version (due to my stubbornness in not wanting to install Rosetta), I had to pay again just to get the app through a different means of distribution. Too many run-ins with silly issues like this can really sour a person on the “free app in a paid store” model. | ||
| ▲ | singpolyma3 36 minutes ago | parent | next [-] | |
Sounds like the problem is the app later became nonfree. | ||
| ▲ | bigyabai 2 hours ago | parent | prev [-] | |
That can happen regardless of which storefront you use to buy a free app. It's more of a developer-specific nitpick than a chronic problem with FOSS and freeware. If you're happy to sponsor the app's development, then owning the App Store version should make you feel proud. The developer is still able to make a living thanks to you, and they're offering extended support if you're unwilling to use a fork of the free version. A good example of this is Dwarf Fortress, which I have bought on Steam 3 times now so that I could gift it to two of my friends. God willing, nothing will prevent me from buying a 4th and 5th copy when Christmas rolls around. | ||