Remix.run Logo
Pannoniae 17 hours ago

Fair enough, but as things stand now, the usual LLM-assisted piece of software is usually also partly or wholly LLM-designed too. Not just implemented on a function level or a file level. And LLM design is usually called "slop" because it's nothing spectacular unless you bring fresh ideas to it from a human perspective.

Hand-written memory leaks don't have a market but hand-designed software with hand-designed UX and a hand-designed vision does :)

hombre_fatal 17 hours ago | parent [-]

I'm generally impressed with the code that Fable/Opus is writing for me these days; I would be proud to have had the same foresight had I implemented the solution myself.

And Fable's architectural design is pretty much always well-reasoned and a good place to start.

There's this idea that the best way to use LLMs is to be in the backseat constantly yelling out corrections, but that hasn't been true in my experience for quite some time, though I only use a few sota models.

I think something being slop this late in the game is mainly a reflection of the person using it. I can't really blame AI anymore when pretty much any lever you'd recommend to de-slop it is one prompt away.

I agree with your last bit, and that is the only thing left now that AI solved the technical part.