| ▲ | perching_aix an hour ago | |
I have seen 30k line cpp files even a decade ago (World of Warcraft server emulator, gameplay logic of a boss enemy), and was told it is fairly normal in large software (even 100K not being unheard of), so I'm not sure if it's that much of an LLM thing. | ||
| ▲ | dgellow an hour ago | parent [-] | |
In the cpp world that’s indeed relatively normal for complex projects. | ||