| ▲ | Nition an hour ago | |
I wonder if it was percentage based. That'd be one of the easiest mistakes to make. - Player has a stat of 100 - Wears "+10%" helm - Player has a stat of 110 - Removes helm, game subtracts 10% - Player has a stat of 99 Actually, now that I think about it more, that wouldn't work as described above because once your stat got close to zero you'd enter a kind of Zeno's Paradox situation. | ||