| ▲ | benswerd 2 hours ago | |
Oh sorry I should be more clear on that. Will add to report. For agent harness I did Claude Code, Codex, Grok Build. This was primarily a cost driven decision — I have a lot of free tokens and I didn't want to pay API prices for this. For game harness I used minimal BW-API issue command and get observation apis as tools. I felt this was the most fair way to do it on my small scale. In the future I would like to integrate code mode and multiple games/I think if it was a best of 5 where each agent could learn from its past games and build its own automations over time that would be much more interesting. | ||