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calldacopsidc 6 hours ago

Sorry to get hung up on what is probably just flavor text, but the first sentence.. "Agents can oneshot games that are actually fun", uhhh such as?

Would love to be proven wrong here, feels like I've just seen the same basic one-level kart racer in like 3 model announcements. Not even sure if they were one-shotted, I certainly would not describe them as "fun"

pwthornton 5 hours ago | parent | next [-]

As someone who builds games, particularly games meant to be played in the browser or apps, it can 100% one-shot a game-like experience, but it will not be very good.

You need to playtest the hell out of games. Play a bit, iterate, play a bit more, iterate, etc. You will get way better results if you start small and don’t try to one-shot it. Start small, vertical slice, playtest, and go fro there.

simonw 5 hours ago | parent | prev | next [-]

Yeah, that goes against my experience. Agents can absolutely one-shot games, but the gap between something that looks like a game and something that is fun to play and worth trying for more than a few minutes is gaping wide.

bognition 2 hours ago | parent | prev | next [-]

I built this in one shot cube-sweeper.com

(If that doesn't load try cube-sweeper.onrender.com some isps block it)

I did make a bunch of changes after the initial "one shot" but the bulk of the game was done after a single prompt

Gander5739 3 hours ago | parent | prev | next [-]

Even very basic games can be fun (e.g. tetris). Though maybe the funness of a game is more an art than a science.

miltonlost 3 hours ago | parent | prev | next [-]

If AI coding now is all about taste, when the first sentence shows off just how little taste the author has, I can't trust the rest of what they say.

xyst 5 hours ago | parent | prev | next [-]

Probably fun defined in the ephemeral context. As-in it was "fun" to play in the context of the short form video attention span, social media brain rotted individual. Then it was thrown away and never played again.

It's definitely not fun if you consider building an actual community around it and have a long term plan for it.

kdkdwkidkwk 2 hours ago | parent | next [-]

I wouldn’t call these one-shot “games” fun either, but your definition of “fun” sounds more like “work” to me.

fragmede 3 hours ago | parent | prev [-]

That's a weird definition of fun.

alasano 2 hours ago | parent | prev | next [-]

Honestly agents can't one shot shit except cool demos. I mean in a way they can but I let an Astra/Fable 5.1 duo build an android app and figured I'd really just loosely vibe code this for once instead of supervising.

It's a working pile of trash that has quadratic growth in the remote postgres database resulting in 10GB stored in a few days for what should have been like 5 MB of data.

It's not a skill issue, I know how to get good results but I figured maybe I don't need to be as cautious as I am all the time.

Not that I don't believe we can get there eventually.

andrekandre 2 hours ago | parent [-]

  > resulting in 10GB stored in a few days for what should have been like 5 MB of data
something for all those new datacenters to take care of (only half sarcastic i'm afraid)
ludamn 5 hours ago | parent | prev [-]

Agreed, I read this and almost instinctively decided to close the page, agents can be used to build games for sure, but that "one shot" and "fun" in the same sentence is really misleading

palmotea 5 hours ago | parent [-]

FYI, it looks like you've been banned for the last ~8-9 months, for no obvious reason I can see. I vouched for your comment to make it visible, but they appears to show up as [dead] by default.