| ▲ | fsloth an hour ago | |
Porting has never been hard. Just follow the platform guidelines. Make sane architecture. Done. I mean _it's just work_. You don't need to invent anything. Just do the work. What _is_ hard is when people run after silver bullets to avoid all this work. Because people who don't understand software decide it would be cheaper to implement something only once. Or someone who does not really understand what they are doing insists that same C++ code runs automatically on all platforms. AI has given the software engineers permit from the beancounters to do the sane thing. Good software development orgs _have always_ done proper per platform ports. Also - there is nothing wrong in supporting only one platform as such! | ||