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salsa_catsup 7 hours ago

Does this mean I can write shaders in Rust for use with WGPU or Vulkan?

ivanjermakov 2 hours ago | parent | next [-]

WGPU/Vulkan don't work with PTX shaders by default, additional translation would be needed.

On a side note, Vulkan has extension to launch CUDA kernels: https://docs.vulkan.org/refpages/latest/refpages/source/VK_N...

berkes an hour ago | parent | prev [-]

The way I understood it, rust would become an option next to Vulkan, WGPU (and opengl etc?).

But only for compute tasks. So, practically an alternative language to write compute shaders in.