| ▲ | jacobgorm 11 hours ago | ||||||||||||||||
Nobody cares if kernels are written in Rust. Kernels were meant to be written in C, but if you want to go more high-level try Triton or a similar DSL that nicely abstract tile sizes etc. | |||||||||||||||||
| ▲ | keithnz 10 hours ago | parent | next [-] | ||||||||||||||||
kernels aren't meant to be written by any defined language. C is just a traditionally good default language that took over from assembly. No particular reason we have to stick with C. | |||||||||||||||||
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| ▲ | pjmlp 4 hours ago | parent | prev | next [-] | ||||||||||||||||
That is exactly why OpenCL failed adoption, focusing on C, instead of being polyglot like CUDA. | |||||||||||||||||
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| ▲ | Anoian 2 hours ago | parent | prev | next [-] | ||||||||||||||||
I have never seen a comment this gray | |||||||||||||||||
| ▲ | 10 hours ago | parent | prev | next [-] | ||||||||||||||||
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| ▲ | cpill 10 hours ago | parent | prev [-] | ||||||||||||||||
oh no no no, this is going to break the CPP hold on AI and game dev. | |||||||||||||||||
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