| ▲ | bee_rider 4 hours ago | |
For videogames I don’t think it really makes sense to try and compare against 90’s prices. It’s gotten so much easier to just make “a game” (in the sense that computers are enormously more powerful, third-party engines and assets exist, generally all tooling is much better, and so on). Expectations in terms of polish and graphics quality are much higher. Distribution is much easier. Videogames are a massive cultural thing these days, so the market is huge, and so is the pool of potential enthusiastic employees. I mean the arrows are pointing in every direction, I have no idea if prices should have gone up or down or even how to make a comparison. Like we could get into details and talk about comparing a modern AAA game cost to a 90’s AAA games cost… except, even if you adjust for graphics quality generally improving, just the scope of modern AAA games is massive in a way that there doesn’t exist a 90’s equivalent. | ||