| ▲ | skeletal88 an hour ago | |
Same question for .net or C# Why should anyone use it over Java? Ms is hostile towards its developers, it creates new versions of things, deprecates previous versions, uses confusing naming for newer versions.. etc. | ||
| ▲ | bitgeist 4 minutes ago | parent | next [-] | |
Microsoft has come a long way since Satya Nadella took over in early 2014. The open-sourcing of .NET Core that same year was a huge step forward. Seeing a 'Microsoft Loves Linux' slide that year was something I did not have on my bingo card. VS Code and the GitHub acquisition demonstrated Microsoft's interest in fostering good relations with developers instead of alienating them. I do wish GitHub had stayed independent, though. Microsoft is a business and will always put their business objectives first. In my opinion, they have a non-zero amount of evilness. I do not support them jamming Copilot into every available crevice. I still think they make dumb choices, like every imperfect organization. However, C# is a powerful and intuitive language, and for Microsoft shops that already run a lot of Windows and SQL Server it makes a lot of sense. No shade to the JVM. I've mostly enjoyed my time in that space. I do believe the choice between Java and Kotlin, the wide variety of vendor JDK distributions and IDE fragmentation make the JVM stack a bit more difficult for newcomers to break into. | ||
| ▲ | hirvi74 13 minutes ago | parent | prev [-] | |
Because your employer is dick-deep in Microsoft psychosis. I've been a .NET dev for a decade now. It's perfectly serviceable, but I wouldn't say I truly love the language anymore, but I would take it over Java any day. Entity Framework and LINQ are gifts from the Gods. I have never used an ORM that even comes remotely close. Also, C# is big in the gaming world. I am working on a game right now, and I was not impressed with what many other languages had to offer. It seems like the kings are still C(++) and C#. Of course, Java can create games, but I would argue that is a "could vs. should" kind of decision. Unity, Godot, Monogame, Raylib, XNA, FNA, etc. all can use or rely on C#. I have not seen Java be compatible with any of those -- except maybe Raylib? I do not know of anyone nor any games that use it though. | ||