| ▲ | dylan604 2 hours ago | |||||||||||||||||||||||||
Why would you have vulns if you vibe coded it in a weekend? Just tell it to not have any security vulnerabilities. Boom! | ||||||||||||||||||||||||||
| ▲ | 8note an hour ago | parent | next [-] | |||||||||||||||||||||||||
you are less likely to have the same vulnerabilities as everyone else though, so unless somebody is targeting you, those vulnerabilities might not matter all that much | ||||||||||||||||||||||||||
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| ▲ | t2r3121 an hour ago | parent | prev [-] | |||||||||||||||||||||||||
I mean... you can literally do that now. You can set up a loop to iteratively pentest, review and patch a codebase (with human supervision as you prefer) and it'll find and fix more vulnerabilities in a day than a pentest team used to find in a quarter, for a tiny fraction of the price. This isn't a joke, this is now part of my pre-launch SOP. I even have it tracking everything so I can log stuff to fix vs. known shippables vs intentional design/false positives vs. upstream stuff which doesn't have a fix available yet, and keep track of which builds have the fixes. Almost entirely automated, I mostly review the findings and do some categorization/enrichment during the pentest review stage, and do a human code review pass as patches are submitted. Stuff that used to take me multiple hours to write a fix for and then weeks to get code reviewed and deployed now get done in minutes. | ||||||||||||||||||||||||||
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