| ▲ | whstl 42 minutes ago | |
I think the IK comment is interesting. Tedious animation is something that animators I worked with also hated doing, and they were always after tools to accelerate their workflow, so they could focus on the high-level decisions. I've also used and built lots of refactoring tools. I've been fanatic about them for decades. Using LLMs for that isn't that different, maybe it was a bit less deterministic before, but lately... holy shit, they've become good at it. But the "animation is dead" discussion would still bother me if I was an animator. | ||