| ▲ | walrus01 an hour ago |
| > something that people talk about for years on In the case of MGS4 and MGS5, because they're weirdly horny... Like, MGS5 was a good game, but you can't tell me that Kojima doesn't spend a lot of time thinking about bikini clad snipers. |
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| ▲ | maplant 16 minutes ago | parent | next [-] |
| People don’t talk about quite much, when they talk about MGSV they talk about how insanely good of a stealth action game it is. |
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| ▲ | DanielHB 2 minutes ago | parent [-] | | I was top 1000 for a while in the base-invasion mode of MGSV in the EU. That mode was basically a low-budget little tacked-on multiplayer that kept the core-gameplay and I spent hundreds of hours on it. MGSV Metal Gear Online (the _other_ tacked-on multiplayer) was also great, but very unreliable netcode made it frustrating. I wish someone would just take that game engine and make another good game on it. I _almost_ bought metal gear survive on the engine alone, that is how good it is. |
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| ▲ | bluefirebrand an hour ago | parent | prev [-] |
| Which is probably fine because the target demographic for those games probably loves bikini clad snipers |
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| ▲ | walrus01 an hour ago | parent [-] | | I think the other trademark is Kojima, when he's not being weirdly horny, is just "supernatural and weird". Like the other stuff with the floating boy/psycho mantis, man on fire, parasite unit. When you've got the weirdly horny and supernatural mashed together, it's either a Kojima game or some variant of Biohazard (Resident Evil). |
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