| ▲ | IslandRebel an hour ago |
| I never bothered Death Stranding and everything after MGS-3 has been very meh IMO. He didn't really want to make MGS 4 & 5. MGS 3 itself while an excellent game overstays it welcome after you defeat "The End" IMO. The games that he is well known for at this point are really 20+ years old. |
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| ▲ | proxysna an hour ago | parent | next [-] |
| He didn't really want to make MGS4 and MGS5 and then still made successful games. Death Stranding franchise is one of the "games that he is well known for" and it is most def not 20+ years old. Dont see your point. |
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| ▲ | an hour ago | parent | prev | next [-] |
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| ▲ | pizzalife an hour ago | parent | prev [-] |
| I totally disagree. Death Stranding was groundbreaking in many ways. |
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| ▲ | froh42 an hour ago | parent [-] | | Yes. And DS2 was somehow boring. It felt like a DLC for DS. | | |
| ▲ | bluefirebrand an hour ago | parent [-] | | I don't really understand when people find more of a good game to be boring. It's ok to take a break if you're tired of the formula or whatever but I dunno To me it seems like saying "oh no, not another delicious steak today, I couldn't possibly" I guess people just prefer more novelty than I do? | | |
| ▲ | embedding-shape an hour ago | parent | next [-] | | People gotten used to the idea of "Same as existing but more/small additions" should actually be a DLC/addon, not worthy of incrementing the number and being a successor. For those, you need to completely change the entire thing to something else, then people are fine, and it's a hit/miss if the existing players like it. Otherwise people feel like the parent, that it's just slightly different than before but incrementally improved, and should therefore be a DLC. | |
| ▲ | BoingBoomTschak 26 minutes ago | parent | prev [-] | | Would you say the same about more obviously artistic mediums? "Oh, their second album sounds exactly like their first which I liked!" isn't a compliment, usually. |
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