| ▲ | chadash 2 hours ago | |||||||
I'm old enough to remember buying software in cardboard boxes at Bestbuy. > I don't know how to respond to this point, it's a bit of a strawman. Why is it a strawman? I can sell you software for $100 once or I can sell it to you for $10/month. I don't think anyone is suggesting that I'm gonna sell it for $10 once though. In particular, Desert Ant is saying their software is free for 100k active devices per SDK. That's likely a lot more users than most peoples' side projects. Given that, I'm guessing that $50k (even annually) is not a crazy number (yes, obviously $50k is not what a consumer would ever pay). | ||||||||
| ▲ | horsawlarway an hour ago | parent | next [-] | |||||||
50k annually for a static set of weights is actually crazy, though. As in - I make software for a living and they can fuck off. Produce the item. Sell the item at a cost you find reasonable. Convince me to buy it again with an upgrade that's worth buying. Period. There's no "service" happening here. If anything, the proposed cost model just makes me incredibly unlikely to engage at all, because it means they're going to insist on trying to track my users (a thing I don't like doing...) with whatever bloatware they shove into their "sdk". | ||||||||
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| ▲ | 1dom 2 hours ago | parent | prev [-] | |||||||
It's a strawman because it only makes sense if the one off up front cost is $50k, which wasn't the argument I was making. If the one-off up front cost is $20, then your point makes no sense - your boss would have no issue. An alternative would be instead of 1 of charging over 100k users $50k, charge every user a one off $20. I guess it's hard to discuss alternative billing methods without knowing what need to be recuperated. Thanks for the response, appreciated. Again, sorry for the sassyness. | ||||||||