| ▲ | vunderba 14 hours ago | |
Yeah, I think you’re right. I think the hardest part would honestly be maintaining some level of consistency as your project grows its number of assets - otherwise there's no sense of a common stylistic theme. The agentic tooling in some of the latest models is getting pretty crazy too - somebody on Reddit recently shared an example of using GPT-6 Astra to generate sprites with Aseprite, an open-source, popular pixel art editor and it worked shockingly well. | ||