| ▲ | aDyslecticCrow 3 hours ago | ||||||||||||||||
The article does make an example quite early; > GPUs achieve very high performance without any of this logic, at the expense of requiring explicitly parallel programs. GPU cores are in some ways closer to "PDP-11", they're either acting as thousands of parallel simple processors, or expose pretty raw instructions for very parallel use-cases. | |||||||||||||||||
| ▲ | legobmw99 3 hours ago | parent [-] | ||||||||||||||||
That seems fair, CUDA kernels and shader code do feel like they're at a similar level of abstraction over the hardware as C was to the PDP-11. But I do think there isn't really an equivalent for modern CPU ISAs | |||||||||||||||||
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