Remix.run Logo
embedding-shape 2 hours ago

Well, when this alcoholic is the only one that works properly for the sort of audio and 3D/VFX work I do, and a bunch of tools are only able to run (well) on Windows (Yes, I've tried WINE and everything else under the sun, for a decade), so dual booting is really the only option here, unless I wanna throw out a bunch of licenses I've paid thousands for and stop accepting that sort of work.

Ableton is probably the biggest reason I still have a Windows installation, and the one I try to get working (properly and well) with Wine/Proton maybe once a month or so. Cascadeur, Unreal Engine Editor, rekordbox are some of the other software I can't get to run well enough on Linux (yet) to fully migrate.

But, on the other hand, lots of other software I use professionally works amazingly on Linux, better than Windows in fact, like Houdini, Unreal Engine (the runtime, not the Editor), DaVinci Resolve and Blender.

I'm not worried though, eventually it'll be runnable on Linux no doubt, but personally we're not quite there yet, sadly.

belthesar an hour ago | parent | next [-]

I know this doesn't address all your concerns, but I switched from Ableton Live to Bitwig Studio for unrelated reasons to my leaving Windows behind, and I was thoroughly pleased with how easy the transition was between the two DAWs (I guess it shouldn't be too much of a surprise given how many ex-Ableton devs work on Bitwig), and how well the Linux build of Bitwig worked. Bitwig on Linux, with Pipewire as the audio engine for low latency operation, is essentially an identical operating experience for me.

Getting your plugins working is a different story. A small but growing number of mainstream audio plugins have native Linux builds available, a wide swath of them work quite well with yabridge (https://yabridge.org/ - so shim to expose Windows audio plugins running in WINE prefixes to Linux audio plugin hosts), and a few required alternatives to be found.

I found the workflow decent enough to use, but as one might expect, some plugins not working well via yabridge/WINE made things a little janky, and once I picked up a Mac device again, that became my production machine. That said, WINE's come a long say since I last tried this out a few years ago, and I'd be interested to see if things work better.

My point, I suppose, is to share a reasonably good success story (though perhaps still not of a grade that you'd be comfortable switching to for paid work), and perhaps to encourage you to consider some alternatives to the tools you use. Tool changes are expensive, sure in cost, but moreso in time, so I don't suggest it lightly. That being said, I think that it might be worth it to grab a Bitwig trial and see how you like it. I'd grab it both on Windows and Linux, so you can try it "how it should work" when your plugins and the DAW are working in harmony while also getting the Linux toolchain working. And from the cost perspective, Bitwig does not have crossgrade licenses, so you can buy Studio once, and run it on any supported platform.

SSLy an hour ago | parent | prev | next [-]

Well, Ableton at least works pretty fine on macOS, if that's more acceptable than Windows for you.

SV_BubbleTime an hour ago | parent | prev [-]

>when this alcoholic is the only one that works properly for the sort of audio and 3D/VFX work

I mean, that seems universally truer than not.