| ▲ | bsimpson 4 hours ago | ||||||||||||||||||||||
Then the button becomes License and everyone knows that's the one you click to buy. As much as I empathize with (and even support) the reasoning, I wonder if it would have a tangible effect. Is there anyone who was gonna click "buy" but not "license" (presuming they relabel the button and everything else is the same)? | |||||||||||||||||||||||
| ▲ | californical 4 hours ago | parent | next [-] | ||||||||||||||||||||||
I think it depends. If they are also required to allow 3rd party stores, and one of the third parties has a “buy” button while the others have “lease (lifetime)” buttons, it might sway a decent number of people. Same thing with consoles, if one has “buy” and the other “lease”, then it might not convert everyone but could it take 5% of sales? 10%? 20%?? | |||||||||||||||||||||||
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| ▲ | Avicebron 4 hours ago | parent | prev | next [-] | ||||||||||||||||||||||
It should in a functioning system, people who see lease or license on a game may be more hesitant to buy it and might pick a game who differentiates itself by marketing itself as being a permanent purchase. | |||||||||||||||||||||||
| ▲ | deaton 3 hours ago | parent | prev [-] | ||||||||||||||||||||||
The point is to not mislead people. When you write "buy," you are implying that the "buy"er is obtaining a perpetual right to use the software, subject to certain rules (i.e. you can't make copies and redistribute it). "Buy" implies the buyer has an absolute right. When "buy" actually means a temporary revocable license is issued, and the buyer has no rights, that's a problem. | |||||||||||||||||||||||