| ▲ | embedding-shape 5 hours ago | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
> Alright everyone, message received. I was not expecting this response, I honestly had no idea before I made the post The source got deleted, what is the backlash even about? People don't like .net software running on Linux? > Like I said, the code is experimental. A proof of concept showing that PDN-on-WINE is possible. It's not finished. I can literally just delete it. It won't be part of the next build. This almost sounds like sarcasm and a reference to the whole "The Bun-rewritten-in-Rust branch is just a prototype and probably means nothing" Tweet that initially made the frontpage when it. But I think it's in earnest, just very similar to how I remember that Tweet I suppose. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | haunter 5 hours ago | parent | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
>The source got deleted, what is the backlash even about? It's Bluesky, they hate AI so the mob bullied him to delete the posts https://web.archive.org/web/20260901203707/https://bsky.app/... >Paint .NET-on-WINE has never been possible because of Direct2D, which WINE has really struggled with (for good reasons). >So like ... why not reimplement Direct2D-in-Paint .NET? Remove the dependency on WINE completely. Clean room reverse engineering ... >Thanks to Claude Code, it's now a reality. More story in the link above. >It's buggy and slow, but real progress is being made. >And I have no idea when/if this will be "production ready" or "supported" or even "good enough." Maybe next year, maybe next month, maybe 2035. >Claude made more progress on this in 3 weeks than we've seen in the 12 years since PDN started using Direct2D in 2014. >This isn't to talk down to the WINE folks, btw. Direct2D has a really complicated effects system, and probably only PDN really uses it, so the ROI was very low. >AI doesn't care. And it doesn't get tired. And this is the perfect task for it: it already has the design (D2D's docs and API), and it already has a known-good implementation of it and an app to test against and bang its head against. >So that's what it did: it banged its head against d2d1.dll and paintdotnet.exe for about 3 weeks until it was able to boot up PDN. In WINE. For real. >Here's PDN on .NET 10 win-x64, in WINE 11.14-dev, on Ubuntu, in WSL2, on Windows 11. And yes it works on real Linux too. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | Philpax 5 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Use of Claude Code for an application used by artists. Just a fundamental misalignment of expectations. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | 5 hours ago | parent | prev [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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