| ▲ | thrownawaysz 2 days ago | ||||||||||||||||
Valve can't even make their own anti cheat system work (VAC) on Windows let alone on Linux so not surprised that 3rd party publishers with 3rd party anti cheat system is giving up. I mean they technically work as a software but they don't fullfil their purpose, to block cheaters. | |||||||||||||||||
| ▲ | netsharc 2 days ago | parent | next [-] | ||||||||||||||||
I suppose the only good solution is like those "game streaming services": move all the logic to the server and use the client only as a rendering device. Even sending metadata so the client can use local sprites to render the enemy is hackable, if the end-user knows the coordinates where to render the enemy, it can immediately tell the server that "user aimed at $COORDS and pulled the trigger"... | |||||||||||||||||
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| ▲ | nemomarx 2 days ago | parent | prev [-] | ||||||||||||||||
Doesn't easy anti cheat work on Linux / proton? | |||||||||||||||||
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