Remix.run Logo
jonathanstrange a day ago

If it had VST support I could use it instead of DaVinci Resolve.

Joel_Mckay a day ago | parent [-]

If you publish to platforms like YT, DaVinci Resolve can actually prepare your audio so it remains intact during their compression shenanigans.

I don't know of any FOSS programs that can automatically handle it cleanly. =3

efilife 16 hours ago | parent [-]

What do you mean? Like it can export audio to a separate file?

Joel_Mckay 12 hours ago | parent [-]

Provides a simple baked workflow to normalize audio in a manner that survives YT encoding. Warning for headphone users, the tutorial has examples of what not to do. =3

https://www.youtube.com/watch?v=xYFbOKDgSbw

efilife 10 hours ago | parent [-]

Am I missing something? This is a very regular workflow that works the same in all software. It seems to provide you with a LUFS meter, then you manually adjust volume to what youtube expects you to.

> normalize audio in a manner that survives YT encoding.

> Discover how to avoid YouTube's compression and achieve crystal clear sound.

Youtube won't audibly compress your audio. It will just turn it up or down to the desired LUFS level. You being at a -8 LUFS will not cause any more compression compared to you being at -14. I'd argue that this video is misinformation presented as something useful.

Joel_Mckay 8 hours ago | parent [-]

Audio dynamic compression means something different from file data compression.

https://en.wikipedia.org/wiki/Dynamic_range_compression

It is a trick abused by advertisers for years, to be perceived as "loader" at the same volume setting. If one blindly exports whatever standard you edit in... ymmv =3

efilife 5 hours ago | parent [-]

> Audio dynamic compression means something different from file data compression.

This is what I was trying to say. "You being at a -8 LUFS will not cause any more compression compared to you being at -14. "

You ignored my points and bring up something unrelated. The guy in the video shaved off 1 or 2dbs if I remember correctly, which would be barely noticeable. And Resolve didn't do this automatically, he had to manually measure LUFS, insert a limiter and dial in the settings. Not sure what's your point is. LUFS is designed in such a way to give a reliable metric on loudness. The reason compression is abused on TVs is because they use a naive dB metric in the regulations (iirc) so it's possible. YouTube doesn't do this. The use LUFS as shown in the video, that again, gets automatically adjusted to compensate. What the video shows is NOT AUTOMATIC (the worklow is not simple, nothing special nor baked in), and arguably pointless.

Joel_Mckay 4 hours ago | parent [-]

https://en.wikipedia.org/wiki/Sealioning

Best of luck, bye =3