| ▲ | Jach 16 hours ago | |
Pretty much any book or long paper that decides to take a historical turn is going to be at least as good if not better than these talks. There are a lot of historical resources out there that go into different parts of "computing history" more generally. I don't know what would meet your criteria for computer science or software engineering more narrowly. To me they are all very interconnected. I couldn't say whether it'd be more important to have a nice presentation that includes Babbage and his machines vs. a neat presentation that covers Codd's work going directly into Chamberlin and Boyce's work on System R. A historical presentation has to decide what it includes and excludes. In recent times I've enjoyed Fabien Sanglard and his work on the histories of Wolfenstein 3D, Doom, the hardware environments behind them (development and deployment), and the CP-System. Lots of "lost" technical knowledge in them. Of course the earlier and higher level Masters of Doom book contains a lot of neat history as well, though less technical. The HOPL (History of Programming Language) papers are always insightful and contain a lot more "plain" computer science, though of course with a focus on programming language things. Richard Gabriel could write a lot more of history than he already has; here's one of his papers that (among other things) details a history of mixins in object oriented languages, and how they were "rediscovered" poorly in a way that obscured their actual historical nature, demonstrating an idea of incommensurability. https://dreamsongs.com/Files/Incommensurability.pdf I should also add that even interviews are valuable. Coders at Work is fantastic at that and drawing out technical opinions and reasoning; notably the subjects interviewed don't all agree and have sometimes drastically different work styles and preferences. (And also adding from another comment, Turing Award Lectures are great history, and Uncle Bob even has a history book out now on influential programmers.) | ||